I've textured the Artist's Arms using Substance Painter. I used Substance Painter so that I could Paint the textures directly onto the model, making the process a lot quicker and efficient rather than have to go back and forth between Maya and Photoshop.
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Substance Painter Workspace
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I was able to export my work on Substance Painter as a UV map so I could easily apply the textures onto my model in Maya.
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Both Arms Textured
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I'm really happy with how the textures look at the moment. I haven't done any proper renders of them yet so this is just what they look like in Maya's viewport. I'll also be adding a different material to the nails so that I can control the specularity and make them look a little shiny.
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Left Arm Textured |
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Right Arm Textured |
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