After discussing with Alan that I was worried about not getting the hand drawn look in my animation using toon shaders, I thought it would be good to try a few things out to see what looks/ works best. I’m actually really happy with how it looks! It definitely has a more hand drawn quality to it that I can’t seem to translate onto my 3D model right now. I will continue to research into toon shaders, as well as trying to find any plug ins that will help me translate the character into 3D. If I’m still not happy with the results of that, I’ll focus more on 2D animation for my main character, but that’s more of a plan B right now. This test was extremely useful to me as I will be incorporating 2D into my animation anyway for illustrated effects.
Monday 21 October 2019
Sunday 20 October 2019
Rigging Techniques - Object Exchange
In this tutorial I learned how to animate an object being passed from one hand to another using locators and constraints. This was a really useful tutorial for me to do as I'll need this a lot in my final project.
Friday 18 October 2019
Thursday 17 October 2019
Monday 7 October 2019
Life Drawing Session
15 Minutes Focusing on Line |
10 Minutes Focusing on Negative Space |
10 Minute Focusing on Shadow and Form |
15 Minutes Focusing on Depth |
Saturday 5 October 2019
Rigging Techniques - Conditional Squash & Stretch
For this tutorial, we learned how to use squash and stretch techniques, like we did with the mushroom tutorial, but we also learned how to make this conditional. This means that when you stretch the leg and arm outwards, the mesh will stretch, but when you move the arm and leg inwards, the mesh bends at the joints and doesn't squash/stretch.
Friday 4 October 2019
Rigging Techniques - Basic Squash, Stretch and Volume Preservation
Five Minute MooM Speed Pose - Week 1
Today we were given five minutes to pose MooM into a pose of our choice. This is the pose I chose to try and replicate.
This is what I managed to achieve in five minutes. I thought it looked okay until I had a proper look at MooM from different angles and discovered that I had accidentally broken his neck.
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