Showing posts with label crit. Show all posts
Showing posts with label crit. Show all posts

Thursday, 4 June 2020

Drawing The Line - Major Project Submission







Render Example:



The Concept:

The concept of my major project film follows themes of self identity and gender. I wanted to use this platform to express my own journey with self identity; how you shouldn’t change for other people, and that happiness comes from being yourself. The story follows an artist drawing out a new faceless character, the design of which I wanted to keep simple, but challenge myself with still making it an emotional and expressive being. We follow the artist and creator trying to change the way the character ‘Sketch’, outwardly appears, cycling through three alterations of appearance. These are symbolic of hyper masculine and feminine features, only making ‘Sketch’ angry and upset at being forced to change to suit the artists aesthetic desires. As the story continues, the sentient ‘Sketch’ attempts to redraw themselves, conveying that they were happy with who they were to begin with, and refusing to change just to simply fit into the physical gender binary that the artist is trying to box them into.



Goals: 


My goals surrounding the project focussed on telling a coherent story that was able to be understood without spoon-feeding the audience the plot, using only music and visual animation to evoke the themes and events. At the heart of the film, I wanted to ensure that the story was solid and that the viewer could comprehend the themes; understanding my story without having to rely on spoken word. In terms of technical ability, my goals were to get the 3D animation completed, as well as including samples of 2D effects in softwares outside of Maya.


Outcome: 


Having to complete my final major project during the Covid-19 pandemic has proved to alter the expected outcomes. We were given priorities to follow which included the ‘Making-Of’ booklet as well as the animation itself. 

Within these circumstances, the expected outcome I set for myself was to create a professional ‘Making-Of’ document that raised my level of professionalism and moved on from the sketchbook theme I previously designed during the Minor project. The animation itself I wanted to have completed and have the Toon line rendered, but not having the facilities to do this whilst in lock down presented a series of time consuming issues. I set myself the expectation of also having a set of rendered/ play blasted turn-arounds for all the different forms of the main character.



Minor Project Submission:


Premise Project Submission:



Monday, 13 January 2020

Minor Project Submission



















'Draw The Line' is a story about identity, conformity, and acceptance. This story is personal to me and is my way of expressing my journey and relationship with my gender identity in a light-hearted, comedic way. I hope that other people will watch my animation and relate to Sketch, and feel reassured that you don't need to change yourself to please anyone and it's okay to stand up for yourself and be who you want to be.

My main goal for the Minor Project was to tackle the concept of turning a 2D character into a 3D model, but still, look 2D. I had to experiment to see which method suited the aesthetic I wanted the most. My animation will have quite a lot of FX, so I really wanted to try and figure out a way to make Sketch work. I also wanted to be as prepared for the Major project as I could, So I aimed to tie up all of my concept art and really focus on the 3D Pipeline as much as I could for the Minor Project.

The agreed outcome of the project was:

- Final character and prop designs. 
- Experiments with Toon Shader and VFX
- Revised animatic with sound
- All characters modelled, textured, skinned and basic rigging.
- Showreel of characters.


Friday, 12 January 2018