Today I fixed some of the geometry in my hand model that was lumpy, especially in the pads on the palm of the hand. I also tried to move around the geometry so that the faces are more even on the side of the hand, although I 'm sure if I've gone about this the right way. I spent a lot of time trying to figure out where to cut new edges ad delete old ones, and there was a lot of trial and error to get to where I am now. I would still like to add some definition to the palm of the hand, but 'm finding that difficult to do without it looking lumpy.
Side View of Full arm |
Palm of the Hand |
Side View of Hand |
Top View of Hand |
Perp View of Hand |