Friday, 29 November 2019

Minor - Fixing Hand Geometry

Today I fixed some of the geometry in my hand model that was lumpy, especially in the pads on the palm of the hand. I also tried to move around the geometry so that the faces are more even on the side of the hand, although I 'm sure if I've gone about this the right way. I spent a lot of time trying to figure out where to cut new edges ad delete old ones, and there was a lot of trial and error to get to where I am now. I would still like to add some definition to the palm of the hand, but 'm finding that difficult to do without it looking lumpy.

Side View of Full arm

Palm of the Hand

Side View of Hand

Top View of Hand

Perp View of Hand

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