Showing posts with label moom. Show all posts
Showing posts with label moom. Show all posts

Thursday, 7 March 2019

Facial Animation - First Playblast

Below is my first attempt at creating some facial animation using a reference. I was wondering why my animation looked so lumpy and I discovered much later on that I had forgotten to change the character set to 'face_A' instead of  'No Character Set'. Slightly frustrating. I'll try to fix this for next week's Maya session.

 
Moom Facial Animation from NoahGeeCG on Vimeo.

Thursday, 20 September 2018

Action Arcs - Five Moom Action Poses


In Today's class we learned all about Animation Posing, and how important the 'Line of Action' can be when posing a 3D Model. We were asked to find 5 action poses to re-create using the MooM model. These are the 5 poses that I chose to do:

The Sprinter


The Basket Ball Player



The Pole Vaulter


The Ice Skater

The Singer