Sunday, 20 May 2018

Sculpting Process


Week One - Creating the Base


Week Two - Blocking Out the Face


Week Three - Constructing the Face


Week Three - Adding the Eyes


Week Four - Adding Details


Week Five - Smoothing the Model


Week Six - Finishing Touches


Final Sculpt


Life Drawing Master Post



I'm aware that anything I submit after the toolkit 2 deadline will not be counted towards my grade, however, I wanted to upload this instead of keeping it hidden forever. This year has been pretty awful but I'm trying to get on top of things slowly but surely.

Thursday, 10 May 2018

Light Filters






These are my experiments in using light filters, I used the Gobo, Barn door and Light Decay filters to create a blind like pattern across a Maya spotlight. This is a great way to cast shadows without having to model components that you don't necessarily need. I tried using the light blocker but it wasn't making a difference when I rendered the image and I 'm not sure where I went wrong, however, I had no trouble using the other filters other than trying to put the spotlight in the right place.

Thursday, 15 March 2018

Moom - Facial Animation

Moom - Facial Animation from noah greenhalgh on Vimeo.

This is the first facial animation playblast I have made using the Moom model. I think the movement is a little dead in the beginning and end of the playblast so I would like to add some subtle movements, but I'm not sure how to do this without the movement looking unnatural. I also think the timing of the movement where Moom transitions from the sad to surprised face could be quicker.