Friday, 7 July 2017

PLAYER, TOT and MO 3D Models




MO 3D Model




(Very) Rough Re-designs


I'll tidy these rough doodles up when including them in my Art Of. After discussing my designs with Phil, he suggested that I change the shape of my characters to cut down on time and so that I can use deformers to animate rather than struggle trying to rig the characters and animate walk cycles.